Levels are cylindrical and can be rotated using A and D. Solaxi’s axis exists along the surface of this cylinder – platforms and obstacles only become an issue when they reach this line. If the ground keeps moving underneath him, Solaxi will run along it like he’s on a treadmill. Space can be held to charge a jump and glide over and around obstacles. But be careful… if Solaxi is knocked from this axis, it’s game over!!
İçerik tavsiyeleri, trafik ölçümleri ve kişiselleştirilmiş reklamlar için çerezler kullanıyoruz. Bu web sitesini kullanarak, ve politikalarını kabul etmiş olursunuz.